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Procedural Forest/Stone
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Description:Procedural shader for forest and stone landscapes with heavy displacement. Works best in medium ranges. I used a blend material with a noise map at mapchannel 5 for forest/stone division.
*Update: I included the fixed .mat file and a sample scene.
Submitted On:04 Mar 2010
Submitted By:bibi5000 (bibi5000)
File Date:04 Mar 2010
File Author:bibi5000
File Version:3dsmax 2009
File Size:112.79 Kb
File Type:rar
Downloads:2664
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Comments (4)

shoglic wrote on March 02, 2010
bibi5000 wrote on March 03, 2010
Russell L Thomas wrote on March 04, 2010
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