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Procedural Forest/Stone
 
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Description:Procedural shader for forest and stone landscapes with heavy displacement. Works best in medium ranges. I used a blend material with a noise map at mapchannel 5 for forest/stone division. *Update: I included the fixed .mat file and a sample scene.
Submitted On:04 Mar 2010
Submitted By:bibi5000 (bibi5000)
File Date:04 Mar 2010
File Author:bibi5000
File Version:3dsmax 2009
File Size:112.79 Kb
File Type:rar
File HomePage:
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Downloads:2664
Rating:
stars/4.gifTotal Votes:12
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Comments (4)Add comments
shoglic wrote on March 02, 2010
 
Title: ...
I can't get this to work with max 2010.
Too bad since this seems to be VERY usefull.
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Votes: +1
bibi5000 wrote on March 03, 2010
 
Title: ...
I forgot to include the material in the .mat file, I'm sorry. I have uploaded the updated .mat file, it should work now.
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Russell L Thomas wrote on March 04, 2010
 
Title: Thanks!
Thanks for fixing the file and archiving it all up and re-submitting. The sample scene was a nice way to show off the material, very nice. We appreciate your contribution.
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cristian wrote on August 10, 2010
 
Title: ...
estos materiales son bastante buenos ...
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