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Faster foliage renders PDF Print E-mail
Written by Jeff Patton   
Saturday, 11 July 2009 19:03

Do you frequently use cutout maps for things like leaves on your foliage objects?  Have you noticed that the Final Gather calculation can be quite slow when you have a lot of objects that use cutout maps?  If so, then you may find this tip useful.

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mrProxy Grass PDF Print E-mail
Written by Jeff Patton   
Tuesday, 12 May 2009 18:14

I've seen some stunning examples of rendered grass created with Vray using grass meshes as proxy objects and then scattering those grass proxy objects around.  I tried a similar setup with mental ray and thought I'd share my findings.

Last Updated on Thursday, 04 February 2010 19:21
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Displacement and broken edges PDF Print E-mail
Written by Jeff Patton   
Wednesday, 22 April 2009 16:49

displacement thumbnailI was working on a project where I needed to use some displacement maps on a material.  So, I was setting up the material in the matlab for use in my scene when I noticed the tearing edge effect my material was having on the test object.

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